Object of the game:
The object of the game is to acquire a predetermined amount of experience points before any other player, gain control of of five of the six element towers or acquire ten seats on the Mage Council.
Summoning creatures and casting spells is the only way to obtain experience points. Creatures and spells are located in six separate, “master spell books” or decks of cards. Each deck of cards represents a different color and symbolizes one of six elements: Light/White, Dark/Black, Water/Blue, Earth/Green, Wind/Purple and Fire/Red. Using the cards acquired during the game and by rolling the dice, players will be able to defend lands or take over enemy lands. Winning battles and taking over opposing lands increases the types and amounts of cards you may hold in your spell book. The more cards you play the more experience you will gain. To win, a player needs only to become a DRAGONMAGE in two elements and a Master of the other four elements. This will be explained in more detail later.
Summoning creatures and casting spells is the only way to obtain experience points. Creatures and spells are located in six separate, “master spell books” or decks of cards. Each deck of cards represents a different color and symbolizes one of six elements: Light/White, Dark/Black, Water/Blue, Earth/Green, Wind/Purple and Fire/Red. Using the cards acquired during the game and by rolling the dice, players will be able to defend lands or take over enemy lands. Winning battles and taking over opposing lands increases the types and amounts of cards you may hold in your spell book. The more cards you play the more experience you will gain. To win, a player needs only to become a DRAGONMAGE in two elements and a Master of the other four elements. This will be explained in more detail later.
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