Sunday, October 5, 2014

Breakthrough!!!

Over the past two months we have been play testing a small revision to the rules. Normally in the game, players had the opportunity to take turns that seemed to last a little longer than was desirable by the general crowd. Everyone hates waiting for that one player to finally finish their turn. Well here is what we did. The turn sequence was changed from a list of things that players had to follow to a pick one action off the list and perform that action then the next player goes. The five actions a player can now choose make the game turns fly by. It also made the intensity of the game sky rocket. Players now cannot wait for their turn to come. No more waiting. Battles were shortened to a single dice roll which surprisingly worked out extremely well. I know it has taken a long time to get this game out there. Going on six years now since the idea came into conception. We have also started on working on a kickstarter campaign. The advertisements for BGG are nearly complete. The rules have been adjusted to take on the new additions and deletions and the rule book has gone from 16 pages (yuck) to 8 pages. Craziness. Also, there are images that show how different scenarios in the game happen. We are getting close. We have not gotten to the conventions we wanted to but we will move forward with the game and if we succeed the dream will come true. Thanks to all the fans who keep supporting this game. Keep the emails and comments coming.

Sunday, February 9, 2014

Just took a new job. Looks like I will be moving and so this may put a hold on the Kickstarter campaign I wanted to launch in the 2nd Quarter. We will see if we can still get to some conventions. May delay release of the game but will keep you posted.

Wednesday, January 1, 2014

 Playing DragonMage Warfare in my DragonMage Warfare shirt... Living the dream!
My opponent is ammassing their forces.  I do not have a chance against a force this size..... :(  or do I........