We have re-launched:
Check it out! Click Here to Check It Out
Sunday, April 5, 2015
Friday, March 6, 2015
Wednesday, March 4, 2015
Less than 48 hours until the Kickstarter goes live. The link will be posted here. Are you ready?
Less than 48 hours until the Kickstarter goes live. The link will be posted here. Are you ready?
Monday, March 2, 2015
Theatrical trailer for the game. The kickstarter is happening this Friday. Tell everyone!!!!!
Hope you enjoy this. The family helped make it. Thanks for watching. Tell everyone about the Kickstarter Launch this Friday March 6, 2015.
Friday, February 27, 2015
Kickstarter launch March 6, 2015
I am pleased to announce we are on schedule to launch. Tell all your friends and all who may be interested.
DMW Team
DMW Team
Thursday, February 19, 2015
Monday, February 16, 2015
Update:
The Kickstarter page is 98% complete. There will be a review by some of the design team members and then it will be finalized. The launch is planned for March 6, 2015 as long as the advertising, videos and reviews are in place. Be ready to start sharing the link so this can get to a wider audience. I really appreciate everyone's willingness to help out. I hope that you will enjoy this game as much as my family and friends have.
Sunday, January 25, 2015
Setup for DragonMage Warfare Video
Here is a video about how to set up the game. More are coming in the future.
Tuesday, January 20, 2015
Sample of some finished cards.
Dark and Light cards finished look.
Fire and Water card finished look.
Wind and Earth cards finished look.
Master cards finished look.
Sunday, October 5, 2014
Breakthrough!!!
Over the past two months we have been play testing a small revision to the rules. Normally in the game, players had the opportunity to take turns that seemed to last a little longer than was desirable by the general crowd. Everyone hates waiting for that one player to finally finish their turn. Well here is what we did. The turn sequence was changed from a list of things that players had to follow to a pick one action off the list and perform that action then the next player goes. The five actions a player can now choose make the game turns fly by. It also made the intensity of the game sky rocket. Players now cannot wait for their turn to come. No more waiting. Battles were shortened to a single dice roll which surprisingly worked out extremely well. I know it has taken a long time to get this game out there. Going on six years now since the idea came into conception. We have also started on working on a kickstarter campaign. The advertisements for BGG are nearly complete. The rules have been adjusted to take on the new additions and deletions and the rule book has gone from 16 pages (yuck) to 8 pages. Craziness. Also, there are images that show how different scenarios in the game happen. We are getting close. We have not gotten to the conventions we wanted to but we will move forward with the game and if we succeed the dream will come true. Thanks to all the fans who keep supporting this game. Keep the emails and comments coming.
Subscribe to:
Posts (Atom)



